No Man’s Sky: Small Studio, Big Ideas

Creating Endless Discovery

When I first saw No Man’s Sky at VGX, I was in awe. After I picked my jaw up off the floor I thought “This is too good to be true, this is the game I’ve always wanted.” If there is one thing that I love about video games it’s that sense of discovery during that first play-through. No Man’s Sky has the ability to be a game of endless discovery; a seemingly infinite universe with hundreds of entire planets to explore. But what I find most interesting is the studio behind the game.

Hello Games is a small indie studio with a big vision. “I was always kind of dreaming of this game since I was a kid” Managing Director Sean Murray says, “I never thought I would make that game. I just thought, wouldn’t it be cool…” He goes on to say that No Man’s Sky is really just “a pitch from a child.” When Murray was young he says he was deep into science fiction; unknown worlds filled with with wonder. He hopes to capture that same wonder with No Man’s Sky.

No Man's Sky (Hello Games)
Discovery is a central focus in No Man’s Sky

Even after a major setback, a flood that destroyed their office in Guildford, England on Christmas Eve, the team at Hello Games is pressing on and still impressing us. They showed us more No Man’s Sky footage at Sony’s E3 press conference and re-assured us that they are still on track. “It was a crazy couple of months” Murray says “but my faith in the community [games] was completely restored.”

One of the buzzwords that goes along with No Man’s Sky is procedurally generated. Murray states that the goal of the game is not to be “some sort of tech demo” but to land on a planet and no one, not even the creators know what is on that planet because you are the first to discover it. Hello Games wants to “let players loose…let them decide the game they want to play.”

No Man’s Sky is a truly ambitious game with an awe-inspiring concept and I can’t wait to discover the universe they are creating. We still don’t know when we will get our hands on it but trust me, it’ll be worth the wait.

Source: Playstation.Blog

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